I’d been looking for something to fill the void until Diablo III came out, and I played a bit of Torchlight back in the day, but the story didn’t really play as much a part as I’d like. Anyway, Dungeon Siege III is a pretty basic hack and slash, with a pretty cool art direction. I really like the colours and the medieval french/transylvanian vibe they got going.
At first the story didn’t seem that interesting, but once I really got into it, I actually really enjoyed it. The roleplaying elements are pretty shallow, mostly coming down to two/three choices. The cutscenes do a really nice job of explaining what your choices led to though, all throughout the game, so it felt like my decisions mattered.
The atmosphere, once I got to Stonebridge, took on a strong Arcanum-feel for me. Maybe it was when I really started paying attention to the music combined with the steampunk look of the city. It really reminded me of Tarant. With that in mind though, the game got a little better. Actually, now that I think about it, it really was quite a lot like an Arcanum/FFIX mix, which to me is definitely not a bad thing.
Overall, pretty solid game, with decent graphics and a nice pacing. It had some pretty interesting and difficult boss fights, but once you got the pattern down, it got easier. I might play it again with one of the ranged characters (I played it with Lucas, a sword-wielding fighter) and choosing some different outcomes.